IJN: Sniper, great guns and accuracy, not good up close. Not great at anything except AA, but not really bad at anything either, except speed up to T7. Not saying all of them are equally good, but that's the reasoning behind their balance.USN: good all around, slow at beginning but top tier are very fast. PEF has decent AA, good secondaries and good accuracy. WV has almost no AA, bad survivability and worse maneuverability. Typically, exceptions have other balance considerations on the hull:Īrizona has almost no AA and wore repair than NM. Exceptions are WV (high caliber with unmitigated pen) and PEF (low caliber with pathetic pen). As a consequence, large caliber BBs will be more dominant in same tier matches and +1 uptiers, but vs T8, you could as well play a lower caliber BB against those BBs. Overmatch or high penetration: BBs with 356 mm or smaller guns will usually have way higher penetration, while the 380 mm and larger guns get worse penetration with WWI shells. Ship with only 8 guns get 1.8 sigma or higher. Quantity or accuracy: Every BB with many guns has 1.7 sigma or lower (mostly lower, 1.7 is Izmail) with Arizona being the exception at 1.8. Technically, the balance of T6 gunnery is two factors: On the other hand the Fuso, Normandie and New Mexico bring 12 barrels to the table, that is 50% more than their competitionĪnd to make up for the big increase in broadside firepower all of them are fairly notorious shotguns to keep them balanced. To repeat and elaborate:Īt T6 you have on one side large caliber BBs with 8 guns like the Queen Elizabeths, which are farly accurate and the Bayern witch makes up for lack of accuracy with its massive tankyness. You are aware that I was doing in-tier comparisons there ? Otherwise maybe re-read my answer. Also means most HE just does nothing if it hits the mid of the ship. What you thus want to do is be angled enough that people try aim for your side, but bounce off it as you angle in and your side plating is reinforced pretty much everywhere, so Fuso with a good hp pool and the incremental armour scheme of a WWI legacy dreadnought is basically just stupidly tanky for T6. Saome BBs will just pen you straight through the 25 mm section at the bow and stern. Get caught broadside and you get citpenned to death. One thing to keep in mind though, is the armour of the Fuso. Sounds not like a lot, but it certainly is significant when you are about 1/7 faster than them. Speed-wise, Fuso isn't fast, but 3 knots faster than Americans. Only saving grace, which really makes the Fuso the queen of low-caliber T6 BBs, imo, is that the ship has the increased HE damage typical of IJN ships, so when you have to shoot ships that can just bounce all your AP, loading HE can be very useful. If you find a broadside BB, feel free to shoot it too, but avoid shooting bow-in BBs. Thus, Fuso is mainly useful against cruisers and it is best to prioritise shooting those, not BBs. At T5, where every BB overmatches each others bow and stern (except Pyotr and OR, because reasons), this is far more useful than on T6, where you start to bounce of angled peers and the big gun BBs of T6 to T8 (with 380+ mm guns) pen your bow and stern regardless of what you do, while you cannot do the same anymore. Currently, I would say Fuso will be similar to Amagi, solid, but maybe uninspiring.Īs to the accuracy woes, yes, Fuso is a lot less accurate than Kongo, but that is to balance out the number of guns Try to fire from midrange, not just long range. Rebought Fuso a few months ago, because some friend who started out asked for pointers and replays.
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